You will be given the role of a city urban planner set in a present and sort of realistic world and his/her job is to transform the city into a sustainable city, it will be a turn based game and divided into a number of levels. In each level the player will start with an existing small neighborhood that has a number of problems (poverty, pollution, high flooding risks, high percentage of jobless people, high crime rate, etc…) and his/her objective to implement and adapt the sustainability keys within the community. It is an edutainment strategic city building and resource management simulation game.

You will be able to build several types of buildings/architectural structures, each with a different purpose, price, size, and requirements.

Github's link: https://github.com/mockba1501/SSC-Game

Our team:

  • Mohammed Ockba  - Creative Director, Project Manager, Game Designer, Developer
  • Robin Chmelík  - Game Designer, Developer
  • Mat Croche  - Level Designer, Developer
  • Artyom Grigoryan - Narrative Designer, Sound Engineer, Developer
  • Vinayak Babu Rao - Graphic Designer, Developer
  • Moiz Asghar  - Developer
  • Shireen Imran - Developer


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